Sound delay issue on iPhone/iPad

Hi,

I’ve been using the Play function of audiosource with a delay (e.g. Source.Play( 44100 )) - this works fine on the editor but on the iPhone/iPad it seems to get ignored and the audio just plays straight away.

Is this a known issue?

Thanks,.
Tony

I can’t find anything in the bug database about this. Please can you file a report (menu: Help > Report A Bug).