Sound plays even though on awake is unticked

I looking into similar threads with this issue and sadly my issue is not being resolved how theirs was. I have a sprite that when it is collected a sound is played. As soon as the game starts any audio I attach is playing. I have deleted the sprite and remade it and the issue is still the same, however for my 7 other sprites there is no issue.

Does anyone know why this may be an issue?

There might be a problem with your script, or your gameobject collides with something at the beginning. Check if you have proper if statement in OnTriggerEnter or OnCollisionEnter for checking collider’s layer or tag.
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