I’m experiencing alot of slowdown in a key element of the game after placing music into the game. Is there anyway I can keep this from happening? Short of taking music completely out of the game?
The sound is a simple ogg that runs about 2 1/2 mins. This seems to happen when I do physics related stuff, such as moving the character backwards,etc.
Setting The “Pan” Setting on the audio source to 0 fixed this problem.