Sound stuttering

Hey there!

We are working on a project in Unity, where we have problems with certain soundfiles playing unreliably during playback of the game. The game is taking place in a really simple 3D world, but we have several 3D positioned soundsamples and dialogues.
The dialogues tend to stutter and make squaking sounds really bad (more the longer you play) at random intervals.

Does anyone know a relatively simple solution to this?
We tried executing a build, but that did not help the quality,

Many thanks in advance.

Best regards
Jakob Hansson
Portaplay

…Oh well, thanks for the help everybody… ;0)

We managed to solve the sound problem with help from another forum. It turned out the dobbler effect under 3D sound settings was causing the playback problems. We turned the dobbler effect off on all sounds and everything behaved nicely after that.

/Jakob

Lol I think this forum is dead… Allot of questions but very very few people answer these days.

Dude, this was from 2011. You know that right?

Thank you, man! It really works! I turned off Doppler Effect on my Audio Source and there is no stuttering now. Great!