Hi i am using a sound file (.aif) in unity gameObject but its volume is too low while playing in unity.
Is there any way to increase the sounds in unity.
I have increased the volume in EDIT->Project settings → and in Audio Settings also but doesn’t seems to be helping.
Any suggestions will be appreciated.
Move the audio source closer to the audio listener, and/or change the rolloff setting.
–Eric
I have encoutered simmilar problems. Some Files where a lot less loud.
The effect was even difeerent when i exported to a standalon game executeable and web version.
Maybe you want to export to test.
hey thanks guys for some valuable inputs, seems to resolve my problem
I have little diffrent issue with sounds, I have few BG sounds on our game, all BG sound are 2D, “Compressed in Memory”, 128 bit and not hardware decoding. Game is universal build (iPhone+iPad).
When I install the game in iPad sounds work perfect with proper volume as soudn artist gave, but when we install same build in iPhone 5 or iPhone 5S, sound volume descre to 20-25%.
We have also checked it using download same audio file in both device from mail and play from librery, it’s works perfect with proper volume and sound effect in iPhone 5, iPhone 5S and iPad, but it’s not working good with unity in iPhone 5 and iPhone 5s.