Heart&Slash is a fast paced brawler with roguelike elements, inspired in equal parts by Batonetta, Megaman and ADOM.
In a world dominated by machines, where unconformity means prosecution, a robot, HEART, fights for his identity. With 75 weapons, multiple combos, 60 body parts and many other assets, fight to be break the system and be UNIQUE.
Windows: http://bit.ly/1bVis2a
Please have a look at the teaser (sound will be added soon!)
More details
The game will reach Alpha stage this February. Most systems are in place and we have a fully working framework from which to build the game. The first level set (out of three) is 80% finished in terms of content, while the other two have not been started. That would put the game (currently) at a 20-30% completion. Since the game is focused towards emergence and random level generation, the main tasks left ahead of us is creating assets that can be added to the already present ones to further design and expand the game.
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