[Sovled]Create parallel lines with input's a beziers array

I need create a parallel lines for my line, it’s here:

My curve have data: vector2 MyBezierPoints, and want this:

I know this’s a old issues, here:

http://forum.unity3d.com/threads/equidistant-curves-repost.122799/
…and refer here:

But i dont understand both the method + input, output. Someone can tell me.

No help? :frowning:

…only @hpjohn understands these, if he’s around… :slight_smile:

Oh thank you, but i’m so sorry becuz forget mask thread sovled, i did it very well by myself. Thank a lot buddy.

I have the same problem, did you find a solution?