Space Journey


Space Journey contains everything that you could imagine to create cutting edge Space game. Starting with beautiful art, through animations, space effects and finally ending with some really useful plugins!


https://www.youtube.com/watch?v=SKJDs9mMlXM
https://www.youtube.com/watch?v=kIswhf-DZnc
Demos:
Web GL Mac Win

What’s inside?

  • 5 spaceships - with advanced spaceship controller plugin, engine plasma plugin, custom crosshair plugin & space ship sparks/dust following script
  • 22 Unique Animated Planets - with custom made animations including moons & asteroid particles
  • 23 Unique Sci-Fi Models - perfect for large-scale background objects, breathtaking structures that will make your scene feel alive.
  • 16 asteroid meshes & 9 asteroid volumes - with custom-made shapes (volumes) for animating unique flow of asteroids
  • 5 unique plugins - including glitch post process effect, Custom Crosshair Script, custom spacebox shader, color suite post-process effect
  • 20 example scenes - divided into three sections:
    Cutscenes with pre-made animations, Showcase of all elements Level maps that let you start your adventure in beautiful space.
  • 8 custom made light flares, light shafts & more effects.

Design
Over 50% of the whole production time we dedicated to this asset was wisely spent on the design process. Atmosphere, colors, consistency of the graphic art, movement, light, shapes - all of these elements were of the most importance to us.

Technical aspects
Each element has been carefully crafted with in-game use optimization in mind.

Everything has been optimized for games triangles, textures, UV maps atlases etc. This asset will work easily with mobiles & PCs, but keep in mind that while creating example Scenes in Unity we were focusing mostly on standalone version. That’s because we were using Post-Process Image Effects, Real Time Shadows & a lot of particles.

Unity information
This asset was fully created in Unity engine. All elements are combined with latest standard shader, Shuriken particle system, Animator for animations & each element is packed into prefab, so you can just drag’n’drop the element with spaceship controller and start flying in a beautiful environment.

Features:
• Quickly create good looking space environments
• Constant updates and new features
• Active development & support
• Clean unique modern styles
• Easy to use for beginners and an advanced tool for professionals

FAQ
1. How did you make animations?
All animations were hand crafted using the build-in Unity animation system. The secret is in curves, your taste & knowledge about curves.
2. Can I use it commercially to make games?
Yes, you can create games with it for any platform and sell them commercially.
3. Can you use this asset as a part of another asset?
No, you cannot use it as a part of any product which can be related with an asset, 3D content etc. You can only create games with it. You cannot resell the asset in whole or in parts, unless it is an integral part of a game you have the rights to sell.
4. Where Can I buy this asset?
At the moment there is only one legal and official place to buy this asset, the Unity Asset Store!

Screenshoots:

2 Likes

Ship Number 1 Look

1 Like

Nice

Looks very nice! Congrats

Here you can test Real Time demos:
WebGL Mac Win

WOW ! Your video is fantastic : very Professional look !
6R

the mac demo display a flashing blue screen, even after swapping scenes

Thanks for info. What version of MAC OS X and what hardware are you using? I made a build using Unity 5.3 - universal architecture.

mac book pro 2015, last update version of the OS, do you plan on adding stuff like space station structures ? any roadmap ?

If it will be popular - We’re planning to add more stuff but at the moment cannot guarantee :). We spend into this asset 5 months so a at the moment we would like to take a breath with new project.

Could you test this version for Mac OS X with x86 architecture?

this build works perfectly.could you explain what shader you used ?an any special about the art workflow if we have to expand ?

We’re using Standard Shader nothing fancy.

You know to achieve this level of quality you have to spend time onthings like:
concept art for ships, planets, some scifi elements.
Then if you will get right feeling you can start to model them in 3D software.
After that you will have to achieve right level of textures. We colored them in photoshop and combine with maps like Ambient Oclusion, Global Illumination etc. In the end you have to match all colors into one style using color grading and finally you got ready to use model in Unity3D :).

1 Like

Hi,
I’ve bought this package. It is really difficult start from scratch as I cannot find any guide.
I should go through all the samples and check what I need. Really long time. Is there any furhter guid than the enclosed small PDF that it looks like more like a “technical spec” than a development or end-used guide.
Much appreciated your support

Hi @antoripa Yes this is something that we know is really important. We’re working right now on tutorial which will contain guide how to build your space environment from scratch, how to use our plugins, effects, models etc. as you said more technical aspects. It should be ready till 10.01.2016.

Hi @beffio I want to know what’s the music in your demo trailer, can I download it or you could share it?

Hey guys,

Space Journey is 24h sale!

Get it now: Unity Asset Store - The Best Assets for Game Making

interesting… but how about that tutorial? I did check your website but could not find any? I want to check that first before I buy if that is possible.

Thanks!

Hey @uni7y here is tutorial

https://www.youtube.com/watch?v=kIswhf-DZnc

Ooppsss… missed that one :slight_smile: I will have a look. Thanks

Hi,

Is there explosion effects that come with this bundle? i.e. when your ship gets destroyed

Thanks!