Hello,
I am trying to make a realistic/arcade 3D space shooter, but I’m already stuck with getting my space ship to move.
I want it so that when you press ‘W’ your ship goes forward, but it has a bit of drag so you gradually slow down when no input in applied (I think I know how to do the drag.). I would also like a bit of gradual acceleration rather than immediate speed that I’ve seen elsewhere.
But I don’t know how to apply the force to make it go forward (I think it needs something to do with Vector3.forward).
I also want to be able to set the variable for how fast it travels.
After the forward thrust is done, I want to also be able to roll, pull up and dive down, with the same/similar parameters as the forward thrust.
Thanks
Khaeops.