Space shooter tutorial - bolts not moving?


So, I’ve googled around, searched the forum etc. but I can’t find a solution. I haven’t gotten as far as firing, but when I put the bolt into the game area, it doesn’t move.


public class Mover : MonoBehaviour 
	private Rigidbody rb;

public float speed;

void Start ()
	rb = GetComponent<Rigidbody>();
	rb.velocity = transform.forward * speed;

I’m really lost as I seem to be doing this exactly as others are. I have my speed set to 20 in the panel on my prefab and everything.

OSX 10.11.6

Unity 2017.1.0f3 Personal


My Rigidbody was set to ‘is kinematic’

It should not have been