Space Shooter Tutorial C Sharp. How to make game progressively harder.

Hello, I am in a Game Design class at my high school and am a noob to Unity, C Sharp, etc. I have now completed the space shooter game including the enemies, scrolling BG, and new hazards assignment. I was now wondering if there was a way to either increase the hazard count over time, or decrease the wave wait over time, so the game would get progressively harder? any help from more experienced programmers? thanks! :slight_smile:

@AndersW200 it would be a good idea to show your code.
For something like increased difficulty you can use simple timers that change your properties like wave time & trigger a method that spawns new hazards.

But this will be easier to explain if you post your code.