I decided to spend a weekend and go through this tutorial package and see what it had to offer. I am glad that I did.
The tutorial itself was well paced and explained what the code is doing quite well. The minor issues that I had with code generally dealt with me missing a minor step (such as turning the Capsule Collider off for the asteroids…) but were resolved easily before I moved onto the next section.
This tutorial, as it stands, is called Chapter 1 and there obviously are some things that are missing from the ‘published final project’ than what I see in the provided “Done Demo” game. Such as a scrolling background, enemy ships, etc.
I’m looking forward to seeing the next chapter/installment of this tutorial series to be posted soon. I’m picking apart the scripts in the Done folder to see how they work, but I tend to pick things up a little faster with the video tutorials for some reason. Any word on when we might see Chapter 2?
Regardless, this project helped me understand C# better. Having done so much coding in Javascript I found the general layout for C# to be somewhat… alien. This project helped overcome that hurdle and I am looking forward to more from the Unity Team.
Joseph.