I'm following the tutorial by TornadoTwins and am up to the part where you spin when you are hit. It doesn't work and I think it is to do with the fact that the "Space.World" in the script doesn't highlight:
transform.Rotate(0,tumbleSpeed*Time.deltaTime,0, Space.World); //World Doesn't highlight\ tumbleSpeed = tumbleSpeed-decreaseTime; decreaseTime += decayTime;
what is wrong?