The only code running in the entire project:
public class TestTouchScript : MonoBehaviour {
void Update () {
Debug.Log("Touch count: " + Input.touchCount);
}
}
What you do: Touch the screen with multiple finger, multiple time
What append: after a time, input.touchCount grow to 20+. You stop touching the screen… and the count stay at ~20.
Easy to test. Hard to believe.
Please help!
Unity version: 4.1.5f1
System: Samsumg galaxy tab 2 10.1
Model GT-P5113
Kernel version 3.0.31-523998
Android version: 4.1.1
will test IOS to see if its a problem over any platform now.