# Spatial alternative

**URL:** https://discussions.unity.com/t/spatial-alternative/922440
**Category:** Mobile
**Tags:** Question, Feedback
**Created:** [July 4, 2023, 1:51pm UTC](https://discussions.unity.com/t/spatial-alternative/922440 "2023-07-04T13:51:12Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![MarcoFranchi](https://avatars.discourse-cdn.com/v4/letter/m/eb8c5e/32.png) [@MarcoFranchi](https://discussions.unity.com/u/MarcoFranchi)
#### Post date: [July 4, 2023, 1:51pm UTC](https://discussions.unity.com/t/spatial-alternative/922440/1 "2023-07-04T13:51:12Z")

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Hi all  
I’m looking for a metaverse platform that can have Unity SDK for build and hosting corporate metaverse.  
primary characteristic should be:

- Full feature (like [Spatial.io](http://Spatial.io) or greater)
- Multiplayer with salable capacity
- WebGL, Mobile, and Oculus compatibility
- Reseller licenze and/or partner program
- Ready Player Me integration for Avatar

any advice / experience?  
Thank You  
MArco

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### Author: ![DevDunk](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/devdunk/32/901008_2.png) [@DevDunk](https://discussions.unity.com/u/DevDunk)
#### Post date: [July 4, 2023, 1:57pm UTC](https://discussions.unity.com/t/spatial-alternative/922440/2 "2023-07-04T13:57:31Z")

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In my opinion this post is too vague to answer.  
Some answers:

Unity supports both AR, VR, and a mix of both, as long as the hardware supports it (all relevant brands in the XR space I know off are supported)

Unity has netcode for gameobjects or for entities, depending on the requirements

Not sure what you mean with partner program. If you build something in unity you can distribute it, and if you make enough money on it you gotta buy a license

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### Author: ![MarcoFranchi](https://avatars.discourse-cdn.com/v4/letter/m/eb8c5e/32.png) [@MarcoFranchi](https://discussions.unity.com/u/MarcoFranchi)
#### Post date: [July 4, 2023, 2:17pm UTC](https://discussions.unity.com/t/spatial-alternative/922440/3 "2023-07-04T14:17:27Z")

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I work for a company that develops 3D content and virtual worlds.  
currently we use [spatial.io](http://spatial.io) (and other metaverse platform) to publish metaverses created with unity.  
with this way is simple make a custom metaverse: I don’t have to own or manage Cloud infrastructure, [Saptial.IO](http://Saptial.IO) provides an SDK that allows me to use in easy mode some features like: configure the avatar and move it, share videos, expose NFT, drive veichles and much more.  
where I can find a similar platform that allows me to build codeless Metaverse and resell the applications created by me

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### Author: ![DevDunk](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/devdunk/32/901008_2.png) [@DevDunk](https://discussions.unity.com/u/DevDunk)
#### Post date: [July 4, 2023, 2:37pm UTC](https://discussions.unity.com/t/spatial-alternative/922440/4 "2023-07-04T14:37:44Z")

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With unity you do need your own hosting solution etc. It’s just the development platform.

I suggest looking into 8th wall as well. It’s amazing for AR, and should work with VR as well (but haven’t worked with it yet).

It just depends on your requirements and flexibility. Unity probably is a lot more powerful than the other tools, but that does add some complexity probably

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### Author: ![MarcoFranchi](https://avatars.discourse-cdn.com/v4/letter/m/eb8c5e/32.png) [@MarcoFranchi](https://discussions.unity.com/u/MarcoFranchi)
#### Post date: [July 4, 2023, 2:55pm UTC](https://discussions.unity.com/t/spatial-alternative/922440/5 "2023-07-04T14:55:28Z")

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Yes i know, unity is an fantastic developer platform but for now I use it as a second step of my Workflow (maya or Blender → Unity → Metaverse platform (Saptial)  
8thwal is not my solution. Thankyou DevDunk  
anyone else have any advice?
