Spatial index choice

Hi,
Why does unity chosed to use octree and kdtree instead of r*tree or stltree ?

1 Like

For what? You know you can implement any indexing system you want, yeah?

1 Like

Octress and KD trees are tried and tested solution, and generally you’d rarely really need anything more complex than that.

1 Like

Citation?

We aren’t supposed to know or care what system is being used under the hood.