spawn an object at the location of an empty gameobject

How do I spawn an object at the location of an empty gameobject? This c# code will not be attatched to the empty gameobject location I want the object spawned.

Instantiate the object at that position. Instantiate - Unity Learn

If it’s a premade object, you make a public variable for it and assign it in the inspector. To get the empty gameobject’s position, make a public variable for it as well and assign that in the inspector. So something like…

public Transform SpawnPosition;
public GameObject ObjectToCreate;

void SpawnObject() {
    Instantiate(ObjectToCreate, SpawnPosition.position);
}

you can input “GameObject.Instantiate(gameObject);” anywhere where there is a called function (Void start/void update/ etc…) and it will spawn the object in the same location of the empty object. its very simple and works for both Vertices created in the code and objects in the game,you can input “GameObject.Instantiate(gameObject);” anywhere where there is a called function (Void start/void update/ etc…) and it will spawn the object in the same location of the empty object

you can input “GameObject.Instantiate(gameObject);” anywhere where there is a called function (Void start/void update/ etc…) and it will spawn the object in the same location of the empty object