Spawn different locations.

I have looked everywhere and I can not find an answer, i have 5 items and 10 locations, i want each of then 5 items to spawn in one of the 10 locations, but no two items in one location, how would i do this?

You keep a list or array of the locations, and every time you use one, you delete it from the list, then choose a random selection from the remaining.

I still don’t understand what you mean?

Let’s say you put an empty object in each one of the ten locations.
Now add a reference to those ten objects into a list.
List.add(Find(empty1)),etc
Now get a random of List.Length.
Instantiate object at List[random].position;
List.removeAt(random);
The list doesn’t have that empty anymore, continue;