I’m trying to spawn an enemy(continuos spawning I have a public interval) when the player reaches a certain score
I didn’t find a topic on this subject
if(score == targetScore)
Instantiate(enemy);
I’m trying to spawn an enemy(continuos spawning I have a public interval) when the player reaches a certain score
I didn’t find a topic on this subject
if(score == targetScore)
Instantiate(enemy);