Hello everyone, I’m working on a first person horror game and i found a script some days ago which was just what i was looking for but for some reason i can’t find it again. Can you please help me ? Let’s say i have 3 empty game objects on my scene, choose a game object from the script (source) and then let the script chose one of the 3 empty game objects randomly to spawn the source object but i want that to change every time i start the game.
var prefab : GameObject;
var spawn1 : GameObject;
var spawn2 : GameObject;
var spawn3 : GameObject;
public GameObject[spawn1, spawn2, spawn3] spawnPoints;
public int randomNum;
function Start ()
randomNum = Random.Range(0,3); // generates random number between 0 and 3.
{
//SpawnerID = Random.Range(1, 3);
if(spawn1){
transform.position = spawnPoints[randomNum].transform.position;
}
if(spawn2){
transform.position = spawnPoints[randomNum].transform.position;
}
if(spawn3){
transform.position = spawnPoints[randomNum].transform.position;
}
}