Hi there!
I have one very simple question: How could i spawn the player onto a moving object? I try to instantiate it on a spawnpoint moving with the cube, but the player allways falls off...
thanx!
Hi there!
I have one very simple question: How could i spawn the player onto a moving object? I try to instantiate it on a spawnpoint moving with the cube, but the player allways falls off...
thanx!
one answer is:
void OnCollisionEnter (Collision collision) {
foreach (ContactPoint contact in collision.contacts) {
rigidbody.isKinematic = true;
transform.parent = contact.otherCollider.transform;
}
}