I’m trying to get enemies to spawn randomly. Any help with this?
using UnityEngine;
using System.Collections;
public class SpawnRandom : MonoBehaviour {
public GameObject[] objects;
public float spawnTime = 3f;
private Vector3 spawnPosition;
// Use this for initialization
void Start()
{
InvokeRepeating("Spawn", spawnTime, spawnTime);
}
void Spawn()
{
spawnPosition.x = Random.Range(-17, 17);
spawnPosition.y = 0.5f;
spawnPosition.z = Random.Range(-17, 17);
Instantiate(objects[UnityEngine.Random.Range(0, - 1)], spawnPosition, Quaternion.identity);
}
}