When I spawn In my character, He is supposed to be aiming towards the door but when he spawns he is looking at the wall on his left. How can I fix this?
Rotate him towards the wall door in the scene view. Otherwise put this in the start function:
public GameObject player; //drag and drop your player into this
public float YAxisAngle = //the angle on the y axis your player needs to be looking at
void Start () {
player.transform.Rotate(0, YAxisAngle, 0);
}