Hello my spawn script is a little weird and i need help getting rid of these errors
using UnityEngine;
using System.Collections;
public class Spawn : MonoBehaviour
{
public Transform Player;
void OnServerInitialized()
{
SpawnPlayer();
}
void OnConnectedToServer()
{
SpawnPlayer();
}
void SpawnPlayer();
{
Network.Instantiate(player, transform.position, transform.rotation, 0);
}
void OnPlayerDisconnected(NetworkPlayer player)
{
Network.RemoveRPCs(player);
Network.DestroyPlayerObjects(player);
}
void OnDisconnectedFromServer(NetworkDisconnection info)
{
Network.RemoveRPCs(Network.player);
Network.DestroyPlayerObjects(Network.player);
Application.LoadLevel(Application.loadedLevel);
}
}