I just started learning how to use Unity and I’m currently making my very first project, guided with some Youtube videos.
It’s a very simple classic 2D game where blocks fall from the top of the screen and you try to avoid them. I made a prefab of the “Falling Block” which I instantiate with a “Block Spawner”.
The problem is that I gave the Falling Block a material but the ones that are created by the spawner are rendered pitch black even tho they have the material…
I’m not sure if this is really clear but I hope it makes more sense with the screenshots.
Thanks in advance for your help and your time!