ok so heres what i have. Where my bullet particles emit, the (contact point) it spawns a bullet hole with the tag metal. i was wondering if i could make another tag, say enemy, and spawn a type of blood decal of the enemy, Which is simple enough. But when that enemy moves the bullethole stays in the one place, maybe if i could somehow make it spawn as a child object of whatever it hits. then it would move with the parent.
has anybody had any successes with this theory?
sorry if im a tad bit hard to understand. :S