I’m completely new to programing and a total noob but I’ve been trying to get
a number of objects to spawn in a random area on the x and z axis’s and so I’ve been using Random.range but the objects seem to clump up in the center and thin out at the edges.
is there any way to spawn them semi evenly dispersed but still very random?
var position1=2.5;
var position1=3.5;
var position1=4.5;
//spawn at
position1+Random.Range(0.0,0,5);
position2+Random.Range(0.0,0,5);
position13+Random.Range(0.0,0,5);