Special Collider Script Trouble

Hello everyone

I’m having some trouble with a special collider script I’m making, what I want it to do it stop the player from going through it but let everything else go through it, so far I’ve had no luck so I have turned to you all for help.

Here is my code so far,

var collision = false;

function OnControllerColliderHit (hit : ControllerColliderHit) {
	if (CharacterController.OnControllerColliderHit = true){
		collision = true;
	}
	
	if (collision) {
		Collision.enabled = true
	}
}

If someone could point me in the right direction with this I would be grateful :slight_smile:

Do you know about Physics.IgnoreCollision?

I honestly do not know how i missed that, guess i didn’t look hard enough.

Thank you very much :smile: