I’m doing a little bit of rendering optimization and I was wondering;
In a multiplayer game, how can you turn off/on rendering for a single player?
More specifically, can I do this:
ObjectOnlyViewableByPlayerOne.gameobject.renderer.enabled = true;
I’m pretty sure I’ll need render layers, and, in which case, can you add layers in real time? Depending on the number of players, add rendering layers?