Hey all,
We have set up a build server for all our games to help test / deploy on all our target platforms. This means that we need to script everything rather than interact with the Unity build GUI system.
We have got our games targeting the MetroPlayer 8.0 output on Unity and it is working fine. However for manual 8.1 outputs we usually need to specify (using a drop down) 8.1 from the build menu in the Metro section. Is there any way to do this via script?
If we do not do this, Unity looks for the 8.0 platform build dependencies and since we are running this build agent on an 8.1 system, we do not have this and there is no point installing the 8.0 SDK since we want to build for 8.1 anyway.
Can anyone suggest a solution? I am hoping there is an undocumented piece of UnityEditor code that sets the Win8 platform version.
Thanks in advance.