Specifying OpenGL es 2.0 only

I wish to not include 1.0 users at all. From my understanding setting it to 2.0 in unity just means it will fall back to 1.0 if 2.0 isn’t detected. I want to disable 1.0 users from downloading on the market.

Is it a specific SDK version I’m looking for? my Samsung Stratosphere is android 2.3 but only supports opengl 1.0…should i do <uses feature 0x20000 blah blah in the android manifest??

Thanks guys

you have to set this in your manifest. If you dont want opengl 1.0 add this to you manifest

 <uses-feature android:glEsVersion="0x00020000" android:required="true" />

this will make sure that your application does not show up for those that dont have opengl v. 2.0