Speech To Text stops working after LLM starts up

Hello, I am prototyping a game idea. I am using this asset GitHub - undreamai/LLMUnity: Create characters in Unity with LLMs! and this one for the speech to text recognition GitHub - LightBuzz/Speech-Recognition-Unity: Speech recognition in Unity3D. The problem I am encountering is that when the scene is loaded the STT works fine, after speaking and pressing return for the LLM to generate a response it takes s few seconds to generate the first response after it does, and I speak into the microphone the STT it is no longer working. Not getting any errors so not sure what could be causing it.

Not sure if I should add the scripts or not. Maybe someone can try to replicate what I have to see if they have the same problem.