Speed and Resolution

Hello guys. I’m so close to finishing my 2D game. I have a problem. I have an UI Image that moves along the Y axis. But, this image is slow on 1080X1920 and fast on 720x1280. Which means if my screen is small my object is fast. What should i do to fix this? Thanks!
+I’ve tried “void Update” and that didn’t work as well.

void FixedUpdate () {
        transform.Translate(new Vector2(0,1) * Speed * Time.deltaTime);
        
      }

Just change your canvas setting to:
Screen Space - Camera that fixes it!