I added a Wind Zone to a small 3d world I’m working on to teach myself Unity. I had some free Speed Trees in my scene (default Environment assets) and sure enough, they blew around mightily when the WindZone was installed. However… when I adjusted the WindZone parameters down by a factor of 10, the wind seemed to remain very strong. I was not able to make a low enough wind – all my trees were tossing and swaying as in a gale, no matter how low I set the WindZone strength, gustiness, etc. So in the end I gave up and removed the WindZone.
Is this a known issue, or a typical n00b error, or…? I googled around, but everything I read suggested that setting the WZ parameters should control the wind speed, turbulence etc.