Speedtree materials are not exporting correctly

Hi, I exported my speedtree model to unity however I didn’t really like how the material and colours converted even with post-processing. The tree colours show up quite dull in unity when compared to in speedtree. I also noticed although I set wind to minimum in speed tree it shows up as much faster in unity.

In addition to this, how can I add emission to the speedtree foliage to create a glowing effect for the leaves?

I am unable to attach multiple images so I have attached them in the reply: These are the colours in speedtree -
Screenshot 2024-12-09 at 2.30.55 pm

Unity:

Hi @ishaKCodingUnity,

Lots of things can affect how the color of your maps render once they’ve been exported out of SpeedTree. Here’s a relevant thread about how colors render in Unity.

I hope this helps!

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