Hi forum,
I ran into a difficulty that’s surprisingly undocumented… Unity 2017 seems to completely disregard Speedtree’s horizontal billboards (the tree image seen from above). Even when it’s enabled in Speedtree and the Atlas_Billboards.tga is correct (with 9 images including the horizontal one), the Billboard stuff inside tree.spm keep saying “6 verts, 4 tris, 8 images” and disregards the horizontal one. Refreshing and reimporting changes nothing.
Is this a known bug or am I doing something wrong?