I have a sphere collider attached to a ball with a rigidbody attached as well, and the ball falls through some of the mesh colliders on my terrains.
Does anyone have a reason why this would happen?
I have a sphere collider attached to a ball with a rigidbody attached as well, and the ball falls through some of the mesh colliders on my terrains.
Does anyone have a reason why this would happen?
We think this might be a bug. A report has been filed and the matter is under investigation.