Hi, im new in unity and dont know a lot about it, i watched some tutorials on youtube such as tornado twins and infinite ammo. Im sure this is quite often problem bu i just couldnt find the answer anywhere. My problem is that my sphere falls through an elevator (a cube which is moving on y axis). When a sphere first hit the elevator it actually dosent fall, the sphere falls throught as soon as the levator starts moving.
Most likely it's an issue with how you're moving the elevator. It should have a rigidbody on with Is Kinematic ticked, and then needs moving in FixedUpdate using rigidbody.MovePosition
This however assumes the sphere also has a rigidbody on instead of a character controller