I’ve got a sphere rigidbody that doesn’t seem to want to go to sleep.
When I start the game the sphere drops a tiny distance and then lands on a flat object and goes to sleep. I apply a force to the rigidbody and it wakes up, goes flying, comes to a halt (at least as far as one can perceive) and never goes back to sleep. When I check the object, the Y axis occasionally blips back and forth about .005 but it’s only about a couple times a second and it goes back in forth rather than in a constant direction.
I’ve played with the Physics settings for Sleep Velocity and Sleep Angular Velocity with no results. I’ve turned it extremely high to like 500 and down to .001 but it makes no difference.
What else could I look at.