SphereCast console error?

a!=0.0f
UnityEngine.Physics:SphereCast(Ray, Single, RaycastHit, Single, Int32)

a!=0.0f gives me no information as to the actual cause of this error.

Is this an embedded collision error? ie, I’m starting the collision check while being embedded in collision that I’m checking against.

Thanks

Can someone at Unity, or someone with a source code license, tell me what this error means?

Thanks