Hi,
We are evaluating what tools to use for making a 2D game with skeletal animations, and I was wondering if people here have a comprehensive list of pros/cons for Spine vs Unity 2D animation?
I’m especially interested in having this comparison made from the perspective of a developer that would be experienced in both, and who is good at programming. Which means I would prefer the more “powerful/versatile” tool over the more “accessible/well-known” one
Does Unity’s solution have any major advantages because of the fact that it’s “integrated”? Better scripting possibilities, perhaps?