Hi everyone,
This is my first Unity project that i am working on at the moment.
It’s called Spirits of the Ancient Rings and is supposed to be a relaxing puzzle game.
Some of the assets in the background were purchased from the asset store (hey, i am just a coder, ok?
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So what is this game all about:
You are in control of a little spirit which is held captive in a labyrinth of ancient rings (yeah, those untextured ones).
Find a way to the orange portal and release the little spirit.
But here’s the catch: Every 2 seconds the rings on the map will rotate.
Also keep in mind that you are only allowed to move from/to rings rotating in opposite directions.
The final game will feature 40 levels with additional rings (fast rotating rings, checkpoints, teleporters, etc…)
Targeted platforms: Ouya, possibly some android tablets
Here’s a small preview of what’s to expect:
And a small demo, comes with 3 levels, early Alpha, loading might take a bit:
WebPlayer
CONTROLS (Gamepad / Keyboard) :
Movement: Up, down, left, right
Pan around the screen: HOLD Space or Jump button + Up, down, left, right
If you have any suggestions, etc…, please let me know, thanks ![]()