From the last Unity’s update there is a new game view called “iPhone5 Tall (9:16)”.
But I am not sure about the Splash Image.
I only have and ipod and and ipad to test out the right splash image and wouldn’t like to go as a cowboy to let user finding out if the Splash screen respect the 9:16 ratio.
Below is a screen from the Splash Scree setup into Unity.
It seems there are 4 slots for ipad.
But only 2 for iphone.
Does the last update of Unity support such settings for iphone 5 ratio?
Or it is on the task list for the next update?
(I also have another thread open since armv7S isn’t supported yet on Unity…)
Ummm… no? That’s the iPhone 4 / iPod 4th gen retina splash.
Unity DOES create splash for iPhone 5 (it’s called Default-568h@2x.png in the XCode project) but that’s simply some other splash resized (Retina 960x640 → 1136x640?)
What you need to do to get it work is make that Default-568h@2x file yourself and replace it in the XCode project. Everytime you make a build
If you specify correctly shaped texture as “High. Res. iPhone Tall” (iPhone 4 splash screen does not have “Tall” in name) you should get correct iPhone 5 splashscreen. If you don’t it’s a bug.
P.S. we are renaming this splashcreen to “iPhone 4’’ / Retina” with latest Unity 4 version.