i could make my level in xsi in import in unity, set it up so can walk around.
Now i want to have it so when the screen game start up a splash screen start up with a button: start. Is that difficult?
also, i want to walk around in the level and each room i walk in new audio file start to play? what do i need to learn to do this>
not at all. just use a gui texture for your splash. you can use a game controller that stops other stuff from happening or just load the next level once the button is clicked. see the gui script reference re the gui stuff.
loading the next level:
Application.LoadLevel (1);
look at triggers and the audio script ref.
this has a good example except you’d use it in OnTriggerEnter/Exit instead of using WaitForSeconds.