Hi guys, im using an image that is exactly 1280x720. I am also using the exact same file as my background inside the main menu, which looks crisp and detailed.
In the splash screen the same image is very blurred. I’ve tried setting the stretch settings different, ive tried some other logo images that are high res. They are all blurred, and also ‘Stretch To Fit’ isnt really work as id expect it (ie. On a square image, the top and bottom have been cropped out)
Is this Unity Personal thing?
If not, I have read other solutions and they basically say a higher resolution image. But I cant figure out why id need bigger than that of the viewport target size. (also what is so different that make the main menu background look crisp with the same image file)
Hi there , thanks for pointing this out for me. I too would love a slider to allow for the blur to be reduced/removed. But for now I will make use of the blur (for simplicity) and try to make something that looks good blurred. Thanks again
– megabrobroCan you explain what is going wrong? Is nothing happening or "ValueChanged" being logged but it isn't toggling or what?
– NobozarbIf I understand correctly, the gameobject this script is attached to has children which have a toggle script with a variable isOn. Is the isOn variable a public variable or private variable? I believe it needs to public in order to be changed by another script.
– Nobozarb