Using Unity 5.5.0f3 I can make a build that runs just fine on the mac running Sierra - shows the Unity Splash Screen then jumps right into my game. If I check the ‘Virtual Reality Supported’ checkbox to be on (with default Oculus support) and try to make a build the splash screen never shows and the app stays on a black screen indefinitely. Anything I can do to fix this or do I have to use a PC?
Neither the Oculus Rift or htcVive have vr support for osx, so it does not make any sense to try to have vr support in a mac os app.
If you targeting vr use a pc.