I think it’s not possible but I could be wrong, is there any way to set the SplashScreen and Icon textures to the PlayerSettings through an Editor Script ?
I started a tool to optimize the building of several different builds within my project, just to get very surprised that it’s possible to have no way to set those textures through code…
I mean, it’s a basic feature that could allow automation of several tasks that are really annoying to do by hand and represent a big risk of making a mistake in a manual process.
So, is there any way or any workaround to do it ? couldn’t find info about this except some other posts of a few people with my same annoyance… I could find the xbox360 splash screen among the settings, so, why hide the others ???
Close but no, im looking for the ones available for the Android and iOS BuildTargets, with your answer I almost cry on joy but it’s not the same property
This are the properties I’m looking for:
My best guess is that they are placed on another Class that is hidden from us for no good reason.
There’s a game subway surfer in that it shows here’s a tip for you splash image which is random at every start. So it is possible in android as well as iOS.