Splat Maps

I’ve looked through the forums and documentation, but I can’t seem to come across an answer to this question.

Is it possible to add a Splat Map to a non-terrain object?

And if so, could anyone give me a little information on HOW to do this?

Thanks!

It is currently not possible to do this out of the box. It is possible to do though (have seen it used in an upcoming tutorial) and hopefully we’ll be able to release that as a proper package in the not too distant future.

Isn’t there a unifywiki shader for Unity 1.x that basically does the very same thing as the splatmap rendering on terrain but for models (cause there was no such terrain back then, thats right, right?)

There are a couple of terrain shaders on the wiki that work with meshes, and some (at least the one’s I’ve tried) work with 2.x also (although they may need some minor tweaking).