Hi,
I want to create a big world for my game, I made a vectorial image which is 32768x32768 (=16 chunks of 2048x2048) inside inkscape. If I export it with that size obviously neither windows nor unity can see it, I think the biggest supported size is 8192x8192.
Is there a convenient way to split the picture in chunks, keeping the same resolution?
Maybe an external software, plugin or something.
The picture doesn’t take a huge amount memory, it’s only 4Mb. It’s not a problem of big file dimension.