Hello,
I want to assign multiple animations to one object, or at least split one large animation in several smaller animations. Is this even possible in Unity ? I am only able to create one animation in the Animation Window and can’t do a thing with it. What I want is to trigger let’s say frame 1-30 when I press ‘‘1’’ and trigger frame 35-60 when I press ‘‘2’’. Is this possible in Unity ?
Hey!
I think I understand your question. When you import an object look to the inspector. In there are 3 different buttons: Model, Rig and Animation. Click on the animation button and that will show you the animation in the object as it was imported. Use the clips bit to create more clips with your desired times.
Check out my WIP:
https://forum.unity3d.com/threads/3d-platform-3rd-person-character-and-camera-system.469274/#post-3056053